Player one

OzanÜst

Unity and C#, ten years of it — mobile, AR/VR, multiplayer and real-time 3D. I design game architecture from scratch and the release pipelines that get it out the door. Currently Senior Software Developer at Azerion in Istanbul.

Record of play

  1. 2024 —Senior Software DeveloperAzerion · IstanbulHybrid app/game product on a custom MVC, native plugins, cloud builds and store releases.
  2. 2023 — 24Project Manager & Technical LeadJoygame Publishing · IstanbulRenovated hyper-casual titles into hybrid-casual, and built the Jenkins/Fastlane release pipeline.
  3. 2023Senior Game DeveloperMatterless by Auki Labs · Hong Kong, remoteNetworked AR multiplayer on a customised ECS, with a hand-written low-level network SDK.
  4. 2019 — 23Senior Game Developer → Release Manager → Team LeadAzerion · IstanbulPorted Habbo Hotel from Flash to Unity, then ran the release train and led the development team.
  5. 2019Game DeveloperInteltek · IstanbulBackgammonGo — UI programmer and product owner, and a major refactor of the codebase.
  6. 2018 — 19VR / AR DeveloperEdunera · IstanbulVR and AR applications, including a hybrid table/mobile AR maths game for primary schools.
  7. 2015 — 18Unity & VR Developer, Development LeadModern Innova · IstanbulVive, Rift, GO, Gear VR, Cardboard, Kinect and Leap Motion — and mentoring the juniors.
  8. 2014 — 20Co-Founder / DeveloperXenium Games · IstanbulSelf-published casual mobile games, monetised and tuned on their own analytics.

Credentials

  1. 2015BSc Engineering PhysicsIstanbul Technical UniversityThesis: a robot that maps a closed room to a matrix via distance sensors and measures loudness at every point, producing a 3D sound map.
  2. 2023EF SET English Certificate — C2EF Standard English TestWorking with global teams in English since 2019.

Toolbox

Also true

  • 01Built a robot that maps the loudness of a room in 3D — that was the physics thesis
  • 02Co-founded Xenium Games and shipped mobile titles alongside the day job for six years
  • 03Has shipped on Vive, Rift, Oculus GO, Gear VR, Cardboard, Kinect and Leap Motion
  • 04Ported a twenty-year-old Flash virtual world into Unity, feature by feature